Game Maker 2.0

From GMpedia.org Wiki

Jump to: navigation, search
This screenshot represents the interface of Game Maker 2.0 showing the room editor.
This screenshot represents the interface of Game Maker 2.0 showing the room editor.
Game Maker Versions


Game Maker 2.0 appeared around September 2000, following Game Maker 1.4. Version 2.0 has boosted the downloads and popularity of Game Maker.

[edit] Complete List of Changes

  • The program now uses DirectX for sounds when it is present. This highly improves sound quality. Moreover, it allows for sound effects.
  • The user interface has been improved in many places. The game now runs in a separate window. Most forms have menus and toolbars, with additional functionality.
  • It is now easy to make scrolling games in which only part of the room is visible.
  • Many extensions of the built-in language, e.g. much improved file handling routines, better sound control, rotated text, more control over the way images are displayed, etc.
  • Objects now have a depth variable and are drawn in order of depth, allowing e.g. for foreground and background object.
  • The documentation has been largely rewritten, in particular the part about the built-in programming language.
  • Large portions of the program have been rewritten to speed up processing. In particular code is now execute often twice as fast as before.
  • Better looking high score list with more control.
  • Many small changes:
    • Placing multiple objects in one cell when designing rooms.
    • Undo at many places.
    • < F1 > shows help file, < Esc > quits the game.
    • Full screen mode.
    • You can now use jpeg files and metafiles for object images and backgrounds.

[edit] See Also

Previous
Game Maker 1.4
Current
Game Maker 2.0
Next
Game Maker 3.0
Personal tools