GM: image xscale
From GMpedia.org Wiki
|
xscale | |
| Type: | variable |
| Globalism: | Local |
| Editable: | Yes |
- The correct title of this article is image_xscale. It appears incorrectly here because of technical restrictions.
The local variable xscale indicates the factor by which the image is scaled horizontally.
[edit] Examples
xscale=2
- the width of the image will be doubled (and of course it is stretched to fit that size)
xscale=1/2
- the width of the image will be halved.
[edit] Explanation
Suppose a sprite has a width of 24 pixels. When xscale is set to 2, the sprite's width will be 48 pixels.
Note that this variable does not change the sprite resource.

