GM: execute program

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execute_program
 

Type: function
Arguments: 1: program name
2: arguments
3: wait
Limitations: none
The correct title of this article is execute_program(). It appears incorrectly here because of technical restrictions.

The execute_program() function executes an external program. It is a function that doesn't require registration and it does not return a value.

The execute_program() function appeared in its current form in Game Maker version 4.0. In previous versions, the function execute() could be used for this purpose with the same arguments.

[edit] Arguments

program name: a string containing the link to the executable of a program. This should include a path, except for programs residing in the system32 directory.

arguments: a string containing the arguments that need to be passed to the program

wait: a real value that indicates whether the game should pause or continue running while the newly opened program is running

[edit] See Also

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