GM: event perform object

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The correct title of this article is event_perform_object(obj,type,num). It appears incorrectly here because of technical restrictions.
The correct title of this article is event_perform_object(). It appears incorrectly here because of technical restrictions.


Arguments

obj = object that is applied to the CURRENT instance. type = One of 11 events that you can see in the window that pops up if you click on "Add Event" in an object. numb = One of those events that is listed under each single "type".

Limitations

none

Note: Please remove limitations and port them in the "Remarks" section at the end of the article.

This functions works the same as event_perform(type,num), the difference is that it is an event in ANOTHER object that is applied to the CURRENT instance.

This article was originally found at the Game Maker Knowledge Base, contributed by Weird Dragon.
See the talk page for details
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