GM: draw surface

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The correct title of this article is draw_surface(id,x,y). It appears incorrectly here because of technical restrictions.
The correct title of this article is draw_surface(). It appears incorrectly here because of technical restrictions.


Arguments

id = name of the variable which holds the ID of the surface (see surface_create).

x = Horizontal position of surface.

y = Vertical position of surface.

Limitations

must be in Draw Event.

Note: Please remove limitations and port them in the "Remarks" section at the end of the article.

This function draws a surface with the given ID on the screen in the position x,y.

[edit] See Also

This article was originally found at the Game Maker Knowledge Base, contributed by Eyas Sharaiha.
See the talk page for details
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