GM: d3d set lighting

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d3d_set_lighting
 

Type: function
Arguments: enable
Limitations: Registered
The correct title of this article is d3d_set_lighting(). It appears incorrectly here because of technical restrictions.

The d3d_set_lighting() function enables or disables lighting.

When lighting is enabled, you will need to add lights to the world. Otherwise, all the primitives will be black.

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