GM: d3d set culling

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The correct title of this article is GM: d3d_set_culling. It appears incorrectly here because of technical restrictions.

d3d_set_culling
 

Type: function
Arguments: 1: enabled
Limitations: Registered


The d3d_set_culling() function in Game Maker enables or disables the use of backface culling.


Use:

d3d_set_culling(1);

This piece of code enables backface culling. The backside of triangles is no longer drawn.

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